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Deepwoken kite shield
Deepwoken kite shield













deepwoken kite shield

Murmur: Tacet is a Murmur that, when active, makes the user completely invisible to anyone not in close proximity of them, it also greatly reduces (or even negate in some scenarios) the aggro range of enemies. Murmur: Tacet "An application of the song that enables the user to suppress their own Murmur. After killing the Dread Serpent, a purple orb will fly into you right before getting it. Murmur: Ardour can be obtained by slaying the Dread Serpent. This ability does not scale on Power, therefore, it will always cost ether. When activated, affected targets take 2x posture damage and 25% more damage and are forced out of Tacet. (Hold H and release)"Īrdour Scream is a Common Talent Card that can be obtained when the user has Murmur: Ardour, 15 Strength, and 40 willpower. "Amplify your shout into a scream using Ardour, dominating weaker foes.

deepwoken kite shield

This Murmur is expanded upon in the lore and has been likened to Conqueror's Haki from the anime One Piece.

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At Power 20, activation of the Murmur will be free and your ether regen won't be affected. While having the Murmur active, you can't crouch and listen until you deactivate it or the Murmur runs out (if you're not at Power 20).īy default, it drains a large amount of ether when used however, at Power 19 the ether cost is low enough for your ether regen to overpower it, but it will still be slow. It will also add a vibrato to the sound of your weapon's swings. Activating the Murmur will release gentle purple particles from your weapon, and will make a quiet hum as long as it is active. Murmur: Ardour, rarely referred to as "Buso Haki" or just "Haki" is a Murmur that when active, doubles all outgoing posture damage and reduces incoming posture damage.

deepwoken kite shield

"An application of the Song that enables one to channel the Murmur into raw strength.

deepwoken kite shield

Murmurs scale with the user's Power, reaching their maximum potential at Power 20. A weak user will have a harder time making good use of them until they become stronger and more experienced. Murmurs are strong but hard to master abilities. However if the requirement to unlock the Murmur can be completed with the help of someone power 5 or above you can obtain the Murmur at Power one (Mostly notably fighting the Dread Serpent) You can only obtain a Murmur if your Character is at least Power 5. Also because of how quick light weapon attacks are, you can often just block and then tag them out of any attacks.Like Oaths, players can only obtain one Murmur.Ĭurrently, there are three known obtainable Murmurs Ardour, Tacet, and Rhythm. Shields work great because you can block the first attack and parry the next, aswell if your enemy is mass feinting you can afford to hold your block for some mistakes. Shields increase your posture by a large amount and obviously affects cards that Increase posture back by percentage because of your much larger pool of posture you have. Parry dagger just increases posture damage dealt and increases posture gotten back from parrying - it doesn't give you more posture So when the game came out they took away that feature and just made parry timing larger. Parry dagger in testing increased parry timing, however this became very meta for an obvious reason.















Deepwoken kite shield